Anyways, as much as I LOVE DCC (let's call it my favorite in-print game), I couldn't help but find myself looking fondly at my ghetto homemade brown box every time I would pass it while walking through the house.
So I made an off-the-cuff decision to run OD&D for those guys the next game. I'm still going to run DCC at the game store, at least through the end of the year, since I made a commitment to myself to do that. I'm not sure if this will be a one-off, or if we'll stick with OD&D for a while - we'll just have to see what happens. I whipped up a quick house rules doc, trying to keep things short and sweet. I'm going to try a few things differently and see how it goes.
- Only the three classes: Fighting-Man, Magic-User, Cleric (never gone thiefless before!)
- I didn't bother writing up any wacky races. I'll just ask people what they wanna be and take it from there.
- Stole an idea for neutral clerics from Talysman's Beastmaster Class. (Note: I didn't actually read the post. I was just like, "Okay turning table, something about animals, got it!")
- Someone mentioned this on G+, and I think I might try it - Have everyone roll up a few characters and then shuffle them all up and hand them out randomly.
The rest is included in the doc:
So my love affair with those little booklets continues... I can't really explain it. It's the one iteration of the game that I feel best delivers on the promise of "You can do anything!"
I'm excited for this Saturday. We'll see how these guys like it.